| Ultimate
Terrain X Europe for Microsoft Flight Simulator X |
Flight
One Software, in cooperation with Scenery Solutions, is
excited to bring you the ultimate in terrain add-ons for FSX...
Ultimate Terrain X - Europe Edition has been designed from
the ground up to take advantage of the new technologies in
FSX, and provide you with the most superior and complete
large terrain environment to date.
Ultimate Terrain X features nearly all roads of Europe (with
all major roads having moving traffic), several times the
numbers of bridge objects (over 250,000), railroads,
detailed water and custom coastlines, detailed ground polys,
landclass enhancements, and that incredible night lighting
system present in our other UTX products.
Countries included: Austria, Belgium, Czech Republic,
Denmark, Finland, France, Germany, Greece, Hungary, Ireland,
Italy, Luxemburg, Netherlands, Norway, Poland, Portugal, San
Marino, Slovak Republic, Spain, Sweden, Switzerland, UK.
UTX Europe is based on detailed commercial data from the
Tele Atlas Multinet data set, plus a large amount of hand
digitized work done at Scenery Solutions.
Roads, Rivers, Streams, Bridges, Landclass, Waterclass,
Night Lighting, and more is packed into Ultimate Terrain X.
The FSX
roads are a big improvement over FS9 (FS2004). However,
Ultimate Terrain X takes the roads one step further, by
providing extensive road types instead of just highways and
most major roads.
The Ultimate Terrain X road textures are also very high
resolution, matching the 1 meter landclass textures
currently in FSX. Plus, the Ultimate Terrain X road texture
types can be custom configured.
Having improved road textures is nice. But what really make
our roads stand out is the attention to detail, using road
encasements and custom ground polygons for the interchange
areas. This can make a huge difference in the urban road
appearances as you will see.
For every major road and highway that crosses a water
feature in Ultimate Terrain X, a 3D extrusion bridge is
displayed.
If you like the look of the moving road traffic in FSX, you
will love the moving traffic in Ultimate Terrain X. Ultimate
Terrain X greatly expands the moving traffic coverage areas
in FSX.
We even include dark tunnel entrances for those tunnel roads
that disappear underground.
| Shorelines,
Coastlines, Rivers, Streams |
Anyone
who is familiar with our Ultimate Terrain product for
FS9/FS2004, knows that our products use the absolute premium
commercial water data available for each of our product
regions. This water data is the most accurate and detailed
data available at any cost.
In addition to the standard coastline textures in FSX,
Ultimate Terrain X takes coastlines to a whole new level, by
including higher resolution rocky coastline textures, sandy
beaches, concrete piers, freshwater dams, and man-made
breakers. The coastline textures blend the edges of the
water bodies with the land.
All oceanic coastlines have been classified by hand to give
them a more appropriate look.
In the major metropolitan areas, FSX improved the body
accuracy and details compared to FS9/FS2004. But outside of
the metropolitan areas, there are still major missing water
features and/or inaccurately positioned features. Ultimate
Terrain X will add detailed water features throughout the
entire covered region.
In addition to the quality source data, we have now enhanced
our water features by adding more variety to the coastlines.
Also, we have provided multiple waterclass options that will
change the water color associated with lakes, rivers and
oceans.
Ultimate Terrain X also takes advantage of our new
"Radial Elevation Theory" algorithm, which allows
for nicely channeled rivers that cut right through areas of
extreme elevation changes. This new algorithm virtually
eliminates the sloping water problems that are common with
terrain hugging rivers.
Ultimate
Terrain X dramatically improves the accuracy of cities in
FSX using our proprietary "Synthetic Landclass"
generation system, which generates urban landclass based on
recent commercial data sources.
Waterclass
options are a unique feature of Ultimate Terrain X that
controls the coloring and style of the water features for
various locations around the world. Ultimate Terrain
enhances the default FSX water by providing 4 different
waterclass choices:
Blue water tint
Plankton/Algae bloom tint
Muddy water tint
Muddy water with Plankton bloom tint.
Water colors can vary dramatically between seasons. And,
many users have different opinions on how their water
environment should look. So, Ultimate Terrain X gives you
the multiple options.
We
improve the look of railroads using higher resolution
textures, railroad track encasement textures, railyard
ground textures, and tunnel entrances.
A 3D bridge object is also placed where all railroad tracks
cross water.
If you
purchased our previous Ultimate Terrain products, you know
that our night lighting is a unique feature in this hobby.
Ultimate Terrain X night lighting consists of points of
light that represent things like street lights, intersection
lights, and vehicle lights.
In Ultimate Terrain X, the night lighting has been created
with three things in mind:
Provide brighter lights against the very bright FSX
background.
Prevent autogen reduction.
Eliminate the occasional "floating light"
situation from differing mesh products.
Ultimate Terrain X includes custom ground textures for
specialized areas (note that these are specialized textures
and not general texture replacements like our Ground
Environment product). These ground textures differ from
landclass, because they take on the exact size and shape of
the terrain feature in the real world.
In FSX, special ground textures are already used for city
parks and golf courses, but in addition to the parks and
golf courses, Ultimate Terrain X provides many other ground
polygon features that are unique to Ultimate Terrain X.
Beaches
Glaciers
Cemeteries
Highway Interchanges
Tunnel Entrances
Railroad Yards
Small Islands
Parking Lots
Grassy, Forest, or Concrete areas for landmark features
To make sure that the current custom FSX objects line up
with the Ultimate Terrain X scenery, we have repositioned
many objects to better align with the Ultimate Terrain X
road and water features. This includes things like
buildings, ships, docks, and custom bridge objects (i.e. the
Golden Gate Bridge).
| Ultimate
Terrain Setup Tool |
We know
that a great number of Flight Simulator enthusiasts like to
tweak their environments to meet their own personal
expectations and needs. As a result, Ultimate Terrain X was
designed from the ground up, to provide a near total
configurable environment.
Advanced users will marvel at the fact that they can have
different textures assigned to nearly every Ultimate Terrain
feature. For example, you can change the sizes of things
like stream widths, road widths and coastline widths using
the new Ultimate Terrain X Setup Tool.
The new setup tool also allows novice users to get up and
running quickly and the advanced user to have unprecidented
configurability over their Ultimate Terrain environment.
| FS
Compatibility / System Requirements |
Flight
Simulator X
2.4 Ghz Processor
1024 RAM
256 MB Video Card
5 GB Hard Drive Space
Windows XP / Vista
|
| Screenshots
Click an image to see an enlarged
version.
|
|